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Game Projects

Showcased here are game projects I have worked on primarily outside of university, including personal projects and game jams.

Personal Projects

Game Jams

Wizard Game

At the end of the summer in 2024, I began working on my own game in Unreal Engine.
This project has been a way for me to refine my skills in all aspects of game development, from modeling and texturing, to work in engine such as blueprinting, particle systems and even level design!
This project is ongoing, and I will be regularly be updating this page with new screenshots, etc.

Ava's Quest

Ava's quest is a 2d platformer game made as part of set college work. This was my opportunity to learn C#, and I also created all of the assets, including the music for the game.
As a personal challenge for this project I added Random Level Generation. This used prefab room segments to create a traversible path through a 6x3 grid.

Get Going!!

Inbound Shovel Jam 2025

This was my first proper game jam, which I took part in with a couple of my friends from university. The theme for this jam was "Just Get Started", and we had 10 days to complete it.
For this project I handled most of the programming, UI, and character animations. I also modelled the player character and optimised some of the other models made by my teammates.

Firewood

Devs That Jam Winter 2025

I participated in this game jam with one of my friends from University. This jam was only 36 hours long, but I am happy with what we achieved in that time.
I programmed alot of the game's mechanics, and created some supplementary 3D models for the project.

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© 2026 by Joshua McGill

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